Few possessions are worth risking your life over, but she’ll roll the dice for her space freighter.
Andromeda “Mia” Spire lost her late father’s ship—and her home—in a dirty game of pulsar poker, and now she’s pulling out all the stops to get it back. But her pay sucks, and there’s no way in all the stinking swamps of Mandoorum that she’ll have the money in time to save it. The loan sharks will tear it apart for scrap. And she’ll be next.
Enter Toras Zaru, an eccentric hermit with too much money and a unique collection that’s missing an important element. He’s paying big bucks for someone to fly across the galaxy and face almost-certain death to get it. The payout would solve all her problems—except another crew has beaten her to the punch.
Luckily for Mia, Zaru thinks she’s got the skills they need to get the job done. If she’s willing to help the crew, they’re willing to give her a lift and a share in the profits. But after years of fending for herself, Mia isn’t much of a team player. If she wants her father’s ship back, she’ll have to learn to trust the crew, or risk being thrown out of the nearest airlock.
And that’s just the beginning of her troubles.